Pascal Guehl – Research Projects

Welcome to my research homepage. Here are some of the projects I’ve worked on.

Wave Noise Teaser

Multi-Dimensional Procedural Wave Noise

ACM Transactions on Graphics (TOG), Vol. 44, No. 4, Article 37, August 2025
Presented at SIGGRAPH 2025, August 2025, Vancouver, Canada
PPTBF Teaser

Semi-Procedural Textures using Point Process Texture Basis Functions

Computer Graphics Forum (CGF), Volume 39, Issue 4, July 2020
Presented at EGSR 2020, June-July 2020, London, UK
EGSR: Honorable Mention from the best papers committee
Replicable Paper: The Graphics Replicability Stamp Initiative

Students

PhD Students

  • Tara BUTLER, PhD co-advised at Ecole Polytechnique (2023-2025), successfully defended — Design of tangled, branching, and growing organic 3D structures from a sketch
PPTBF Teaser

Sketch2Growth: Generating Stochastic, Evolving Branching Shapes From a Single Sketch

Apprentice Students

Interns / Master students

  • Paul GANNAY — M1 Master at Ensimag, 2014 (6 months) — Collision Detection on GPU for real-time applications using GigaVoxels
  • Kévin CAYE — M1 Master at Ensimag, 2013 (2 months) — On-the-fly Voxelization using GigaVoxels
  • Clément LEVASSEUR — M1 Master at Ensimag, 2013 (2 months) — RLE compression, data transfert optimization and Depth Peeling multi-pass rendering using GigaVoxels
  • Jérémy JAUSSAUD — M2 Master at , 2012 (6 months) — Hypertexture and noise optimization, Graphics and Compute interoperability enhancement using GigaVoxels
  • ...